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Doctor Emmett L. Brown ([personal profile] doc_brown) wrote2013-08-17 05:28 pm

SCIENCE // Plotting & Sign-Ups

Heya Animus! Last month we've had the collar boycott resulting with residents getting collar fluids. Upon trying to examine it, Doc Brown & Waver requested science equipment and as a result the Massive Infiltration happened to find what they needed. Well now we know at least one of the team found a way to retrieve the requested materials: it worked!

By August 23rd, Doc Brown, Waver and also Sephiroth [OU] will all have gotten a set of science instruments thanks to the infiltration. And now the biggest part is ahead: to pierce out the secrets of the collar fluid and subsequently find a way to unchain the characters's true powers. But Doc, Waver and Sephiroth won't be enough to get this accomplished. Not only more scientists will be required, but also fighters to defend them from monsters while they work and movers to keep the instruments and results hidden from the administrators.

To achieve this, it's going to require a lot of characters working together over a long period of time. It doesn't matter if your character is apart of Pandora, the Evil Alliance, another group or on their own-- This project is entirely independent of any affiliation.

As said above it's going to be very, very lengthy; the research is going to last months. The molecular structure of what composes the collar liquid is unique to tower-world and none of the character will be familiar with it. On top of the research work, characters will have to find out the new elements, study the new molecules to discover how they work, etc.

The research should be completed by January at the latest, but we may finish it by Christmas or earlier if enough characters join in. Furthermore, the current scientists got their hands on a few collar fluids, but ideally they'd need access to every color: Violet, Indigo, Blue, Yellow, Orange and Transparent. Anyone lending their fluid for the research will obviously be given the complete results.

The researches will be divided into seven groups, one for each collar fluid but they'll have to work very closely for the first few months so as to learn about the new elements and molecular structures as quickly as possible. Below are descriptions of the positions that need to be filled-- Like for the massive infiltration, word of it will go through CR channels and rumors. However, it will not be spoken of on the network as it is of utmost importance to keep the researches secret from the administrators. In the end, pretty much any character can sign-up.

Scientist (Professional)
This position is for characters with very advanced scientific knowledge. Generally the kind of characters who have years of scientific studies behind them and have made of science their profession. Of course it can vary, they don't need to be scientists of profession as long as they have the adequate knowledge and skills, but you get the picture. Ideally each team should have one of those.

Scientist (Intermediate)
Their scientific knowledge and skills are above average, but not on par with professional scientists. Still, they can conduct researches on their own, just with less easilly than the professional scientists can.

Assistant
Assistants won't conduct the researches themselves but mostly follow orders from the Scientists and help the research to go smoothly and at a steady pace. Only a very basic level of scientific knowledge is required to be an assistant. Their task will mainly be to follow the orders given to them by the scientists, keep the workplaces from getting messy, organize the results and be a link between the different teams. The level of a high-school student who did good in science class is enough for that position.

Bodyguard
As the scientists will have to work a lot, monsters are meant to interrupt them. That's what bodyguards are for, making sure no monster can slow down the researches, so that the science team can keep working without worrying about them. Absolutely no scientific knowledge is required for that position. All that is required is that your character be able to fight and keep the monsters away from the scientists and their assistants.

Mover
Retrieval units may stalk some of those involved in the researches and every midnight, the instruments will have to be hidden so that the units cannot take them away during the hidden hours. This is what movers are there for: to displace the scientists and materials as quickly as possible whenever needed. Much like for the bodyguard position, no scientific knowledge is required for that position. Characters who can carry a lot of thing, teleport items and/or people instantly or who can move at very great speed fit perfectly for that position.


You can sign up as many of your characters as you want! Aside from a probable log where the current scientists will explain the situation to everyone signing up, there won't be any required participation or NPC tags. Think of it as a job that's going to last month, which you can include in logs, etc. Characters can only be assigned to one job, except for the bodyguards and mover position which they can both fulfill if they so desire. Sign-ups for this will never close, at least not until the researches's completion in a couple months.